About Me
My name is Thomas Teply and I design games of all shapes and sizes, and communicate with my team to make sure we share the same vision. I have 5+ years of experience as a professional Game Designer working on all kinds of projects (premium PC games, mobile F2P, VR…) at every moment of their production cycle (pitch, prototyping, production, LiveOps).
The part of game dev I’m especially passionate about is making features that let the player make the game their own. Whether it’s through procedural generation, avatar customization, basebuilding systems, story generation, or something else: if it makes each player’s game unique, I’m interested in building it!