Work Experience

GAME DESIGNER (May 2024-Now)

I joined mobile game studio Oh Bibi to work on hero shooter BEAST, laureate of the Pegases 2025 award in the “Best Mobile Game” category, and later on mobile F2P shooter FRAG (over 100M dowloads).

My work invloved designing new characters, a narrative campaign mode, a PC and Switch port for BEAST, as well as various retention & monetization features.

Lead GAME DESIGNER (January 2022-May 2024)

While working at Vertical/Celsius Online, my job evolved as I became Lead Game Designer. As a team lead, I coordinated the design of the updates of one of our LiveOps games.I also contributed new game pitches and oversaw the design side of multiple game prototypes.

GAME DESIGNER (APRIL 2019-December 2021)

In 2019, I joined the game studio Vertical in the Lille region (Northern France), which is a branch of parisian studio Celsius Online. My work involved writing design documents & pitches for both mobile, PC & VR games, benchmarking existing games in our market sector, balancing & updating existing games, and various other design tasks.

GAME DESIGNER & C# PROGRAMMER (JULY 2018 – JANUARY 2019)

During 7 months, I had the opportunity to work at Payoff Technologies (also known as RealityZ Studio) in Lyon, France. My work involved gameplay programming on Unity, game balancing & 3C design in Virtual Reality.

GAME DESIGN BACHELOR (2015-2018)

My training at the ARIES video game school in Lyon, France, gave me numerous opportunities to learn through contact with multiple professionals from the video game industry, with a focus on soft skills like conflict resolution, agile management, rigor and communication.